Rogue Kit

any alignment

Requirements:
Dex 14
Int 17
Wis 17
Cha 15

Bonus NWP: Danger Sense

Lvl Abilities
1: Draconic Defense (Ex)- DR lvl/all vs physical attacks from dragons and 5% MR pr. lvl vs spells, spellike abilities and supernatural abilities from dragons, in addition to SR lvl/all from dragons (SR:dmg reduction vs “spell-/magical damage”)
2: Dragon Evasion (Ex)- Improved Evasion vs Dragon Breath, aoe spells/abilities by dragons and targeted spells/abilities by dragons
3: Ignore Dragon Armor (Ex) Ignore 3 AC pr. 3 Dragonstalker lvls
4: Darkvision range lvl*10 feet
5: Bypass Dragon Damage Reduction (Ex) bypass 5 dmg reduction pr. 5 Dragonstalker lvls
6: Trapfinding (Ex) +50% to FRT when dealing with traps created by dragons (including natural ones)
7: Trapsense (Ex) DC 20 int check to sense any nearby trap created by dragons (range 30 feet)
8: Aura of Courage (Ex) immune to fear. Allies within 30 feet gain +4 on saves vs fear.
9: Foil Dragonsense (Ex) 3 rounds/lvl a day, the Dragonstalker can render himself completely imperceptible to Dragonsense
10: Crit Immunity (Ex) immune to critical hits from dragons
11: Dragon Bonus (Ex) add Dragonstalker lvl to hit and dmg vs dragons
12: Dragonstrike (Ex) any weapon (including natural) wielded by the Dragonstalker is treated as +5 vs dragons and deal +3d8 vs dragons (a +2 dagger becomes a +7 dagger which deals 1d4+2+3d8 dmg)
13: Sneak Attack, dragon (Ex) When backstabbing dragons, the dice become d12 instead of d6.
14: Ranged Sneak Attack (Ex) able to backstab a dragon with a ranged weapon if within 30 feet and the dragon is not able to pinpoint your location. Maximum 1 backstab pr. round.
15: Spellcasting: Able to cast the following spells (caster lvl same as Dragonstalker lvl, and these spells are verbal only) once a day: Antimagic Ray, Draconic Might, Dragonskin, Reduce Dragon, Hide From Dragon, Supress Breath Weapon
16: Overcome Crit Immunity (Ex): Able to critically hit dragons who are immune to critical hits (creatures immune to critical hits are NOT immune to backstabbing)
17: Overcome Draconic Spell Resistance (Ex): Reduce dragon’s spell resistance and saves in HALF when within 10 feet of a dragon
18: Fatal Strikes (Ex): Every time you hit a dragon with a melee or ranged weapon, its spellcasting abilities and supernatural abilities are supressed for 1 round.
19: Hail of Arrows (Ex): You can triple your rate of fire with a ranged weapon against dragons for 5 rounds every day.
20: Death to Dragons! (Ex) Every time you critically strike a dragon, it has to successfully make a con save DC 30 or die.

Antimagic Ray
range 25 feet + 5 feet/lvl
target: 1 dragon
Duration: 1 round/lvl
Saving throw: no
Spell resistance: no
Invisible ray projects from your fingers. Must succeed on a ranged touch attack to strike your target.
Effect: functions as if target is inside an antimagic field. Can’t cast spells, use supernatural or spell-like abilities, nor do such abilities have effect on the target

Draconic Might
range 25 feet + 5 feet/lvl
target: 1 dragon
Duration: 1 round/lvl
Saving throw: no
Spell resistance: yes
Effect: Gain the combat modifier of the targetted dragon

Dragonskin
range 25 feet + 5 feet/lvl
target: 1 dragon
Duration: 1 round/lvl
Saving throw: no
Spell resistance: yes
Effect: Gain the natural armor of the targetted dragon

Reduce Dragon
range 25 feet + 5 feet/lvl
target: 1 dragon
Duration: 1 round/lvl
Saving throw: yes
Spell resistance: yes
Effect: The dragon is treated as 3 age categories younger, size is halved and the dragon’s physical attacks deal 50% less dmg.

Hide From Dragon
range 25 feet + 5 feet/lvl
target: 1 dragon
Duration: 1 round/lvl
Saving throw: yes
Spell resistance: yes
Effect: The targetted dragon cannot see, hear or smell the caster, even with blindesense. The dragon acts as if the caster is not there, but only until the caster touches or attacks the dragon.

Supress Breath Weapon
range 25 feet + 5 feet/lvl
target: 1 dragon
Duration: 1 round/lvl
Saving throw: yes
Spell resistance: yes
Effect: The dragon cannot use its Breath Weapon for the duration of the spell.

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