-a cleric kit for Good Outsiders-

Access to all spheres, wisdom bonus to daily spells apply.

Lvl Ability
1 Celestial AC bonus +4
2 Bonus Feat
3 Celestial AC Bonus +5, endure elements
4 Exalted Strike +1 (good), bonus Feat
5 Sustenance (no need for food or drink)
6 Celestial AC bonus +6, deflection AC bonus +1, bonus feat
7 Resistance +1, ability +1
8 Natural armor +1, mind shielding, bonus feat
9 Celestial AC bonus +7, Cha Bonus to AC
10 Exalted Strike +2, damage reduction 5/all, bonus feat
11 Ability +2/+1
12 Celestial AC bonus +8, deflection AC bonus +2, greater sustenance (no need for air), bonus feat
13 Resistance +2, energy resistance +5
14 Exalted strike +3, freedom of movement, bonus feat
15 Celestial AC bonus +9, ability +3/+2/+1, damage reduction 5/evil
16 Natural armor +1, bonus feat
17 Exalted Strike +4, resistance +3
18 Celestial AC bonus +10, deflection +3, permanent true seeing, bonus feat
19 Ability +4/+3/+2/+1, damage reduction 10/all
20 Exalted strike +5, energy resistance +15, bonus feat

Exalted Strike: Your strikes gain hit and damage bonuses and the Good description.

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