Outsider

Gods are the leaders of demigods, and their powers are vastly greater. As a God grows in power, so does his ability to expand his own circle of Demigods, Paragon beings and followers. Unlike demigods, Gods cannot be slain in physical or magical combat. They can be defeated, but they will reappear again as long as no one have discovered their one weakness. Every god has one weakness and finding that is the only true way to kill a God.

The Circle of Influence:

Starting at level 5, a God can promote a Paragon being to Demigod status every 5 levels. Demigods are the Henchmen of Gods, and Paragon beings are their cohorts, while all who worship them are their followers. Starting at lvl 1, Gods can promote a being to Paragon every level. This means that a lvl 15 God would be able to have 3 Demigods and 15 Paragon beings in his Circle of Influence. Should any of these be killed, he can simply promote new ones.

Gods must also stay away from the Prime Material Plane of their Pantheon unless their Greater God has granted them access. The exception is mortals who have become Demigod Ascendants, Demigods and Gods on their own.

Fighting a God:
Defeating a God grants the following xp – 1k xp pr HD + 100k xp pr. Demigod level + 1 mill xp pr. God lvl + 1xp pr hp. Surviving a God encounter grants 50k xp pr. demigod level +500k xp pr God level. Killing a God grants 1 mill xp. pr. demigod level + 10 mill xp pr God level + 1xp pr hp. This only counts for fully fleshed Gods fighting at full strength with an intention to kill.

A god can advance through 20 levels. after 20 levels as a God, the God must either settle for that or kill the Greater God that promoted him to Paragon and Demigod in the first place in order to become the new Greater God. Characters who were not promoted can freely become Greater Gods and create their own Pantheons and worlds/planes of existence.

100 mill xp pr level. Maximum xp rewards only grant 10 mill xp.

Able to advance to X weapon slots in all weapons you had V slots in as a Demigod. Also, able to advance to V slots in any other weapon, regardless of specializing ability as mortal or Demigod.


Every level as God grants:

+1 hit
+1 AC
+1 dmg (physical attacks)
+1 ability score
+1 Caster level
+1 DR/all
+1 SR/all
+5% MR
+100 hp (no con bonus
+1d10X1000 followers
+1 Paragon being

In addition, each level offers its own abilities as well as the chance to chose a God power:

1 wp, create accidents anywhere which can kill any mortal being, can only be destroyed 1 way or by a Greater God. If killed otherwise, it will rise again later.
2 Grant lvl 3 Low Power to followers, locate anything/-one on same plane
3 Shapeshift into any lvl 60 HD monster at will, nwp
4 Grant lvl 7 Medium Power to followers, ignore immunities of Demigods
5 Promote 1st Demigod, wp, Sense: 10km + followers, objects & shrines of Demigods in your circle of Influence
6 Grant lvl 11 High Power to followers, nwp
7 Communication: Speak directly or secretly to any being across any void or through any physical barrier
8 Grant lvl 13 High Power to followers
9 Create: any structure, epic item, 30 HD creature, nwp
10 Promote 2nd Demigod, wp, Grant lvl 17 Grand Power to followers
11 Kill: any 19 HD/lvl being on same plane with but a thought
12 Grant lvl 19 grand Power to followers, locate anything/-one on any plane, nwp
13 Grant powerful abilities/changes/etc. to any being!! (extremely powerful)
14 Grant lvl 2&4 Low Power to followers
15 Promote 3rd Demigod, Shapeshift into any lvl 90 HD monster at will, wp, nwp
16 Grant lvl 6&8 Medium Power to followers
17 Kill: Any non-Demigod being on same plane but with a thought
18 Grant lvl 10&12&14 High Power to followers, nwp
19 Create: Terraforming, plantlife, 60 HD creature
20 Promote 4th Demigod, wp, Grant lvl 16&18 Grand Power to followers

Kill: The killing of beings with the Kill ability is restricted to beings in your own Pantheon/Creation/Planet/World/Plane/Prime Material Plane.

God Powers, pick freely from the list, 1 power pr. lvl and each power can be chosen only once (the first 50 of these are the same as the Demigod powers, but they are cimulative with those, [unless marked with*]):

1: Current HPX10
2: +100% MR
3: +100 natural AC
4: +100 DR/all
5: +100 SR
6: +50 all saves
7: +25 all ability checks
8: Immune to all non-magical energy dmg*
9: +100 fast healing
10: +50 regeneration
11: Immune to critical hits*
12: Immune to non-epic spells*
13: Immune to non-epic weapons*
14: Immune to natural attacks and natural/magical abilites of non-demigods*
15: Immune to all natural and magical (non-epic) diseases and curses*
16: Immune to all poisons*
17: All dmgX10 (all kinds of dmg)
18: +100% spell penetration
19: +100 hit
20: Bypass +100 DR
21: +2 standard actions pr. round
22: +50 DC on saves
23: +25 DC on ability checks
24: Free action: Dispel any non epic magic in any location you can sense*
25: +10 crit range
26: Cast any 1-9 wizard spell at will (except wish and minor wish)*
27: Cast any 1-7 priest spell at will*
28: +2 arms
29: +20 initiative
30: Triple Base movement
31: Bypass critical immunity up to and including demigods*
32: Gaze attack (any 2nd Ed MM)
33: Voice attack (any 2nd Ed MM)
34: Breath weapon (any 2nd Ed MM)
35: Heal all dmg given to followers within 100m at the start of each round*
36: Extra Domain – grant minor domain to followers
37: Ability to cast Miracle unlimited times daily as a standard action.*
38: Any armor – yourself and all followers can wear any kind of armor and shields*
39: Grow permanent wings and fly at X3 ground speed*
40: Bonus Feats: You gain 5 epic feats and your followers gain a lvl 3 bonus feat
41: MR: Your followers gain +1% MR pr. lvl
42: Permanent 20 feet poison aura, save (DC 24) or die, your followers gain lvl 1 immunity to poisons*
43: Ability to cast ancient Curse unlimtited times daily as a standard action*
44: Personal Weapon – immediately gain V slots of chosen weapon and your followers gain the ability to chose it as a personal weapon and specialize in it and gain hit rating with it as a warrior.*
45: Spell penetration – followers gain +1% spell penetration pr. lvl
46: Gain 100.000 followers
47: Immune to all damage and effects caused by one chosen non-demigod individual
48: +X2 crit dmg on all kinds of crits (including spell crits)
49: Impervious to one kind of magical energy damage
50: +20 caster levels
——————————

51: Cast any Epic Spell at will
52: Cast Wish at will with no negative effects
53: Followers gain +1 hit pr. lvl
54: Bypass Critical Immunity up to and including Gods
55: Instantly Resurrect any dead follower within 100m at the start of each round
56: Any weapon – immediately gain III slots in all weapons and your followers are proficient with all weapons.
57: Reduce the MR of any non-demigod opponent within 100m by half.
58: Permanent 900 feet aura of dimensional anchor (if anyone tries to enter or leave magically or supernaturally you may elcet to permit or allow it to happen)
59: Able to act after dimension door/teleport etc.
60: +50% resistance against Psionic powers
61: Ignore up to 50% resistance against your psionic powers
62: Cast any priest Quest-spell at will (Tome of Magic)
63: Followers gain +1 on all saves pr. lvl
64: Supress all supernatural, spell-like and magical abilities in any one non-demigod opponent within 90 feet at will.
65: One extra at will action pr. round
66: +2 move actions pr. round
67: Followers can cast any lvl 1 priest spell unlimited times daily
68: Followers can cast any lvl 1 wizard spell unlimited times daily
69: Immunity: Overcome your one weakness and shift it into something else
70: Always be aware of the weakness of your fellow Gods
71: Grant immunity to the location talents of other Gods and Demigods to one item/creature/being pr. God level (making yourself immune counts as one)
72: Grant immunity to the Kill ability of Gods of lower level as yourself to one creature/being pr. God level
73: Remove another God(s) from play for up to 10.000 years. This is a one time deal and all its Demigods, Paragon beings and lvl 20+ followers will instantly know it was you (but not how you did it) and who helped you. After 10k years, the God(s) will break free unless freed somehow sooner (or maybe even killed). Note: The Greater God of the Pantheon will also know what you did, as will any Gods in the Pantheon unaffected by your actions. Performing this action will also drain you of one God level pr. God removed.
74: ALL damage receieved can be regenerated and magically healed
75: Your damage dealt cannot be regenerated or magically healed
76: Extra domain – grant major domain to followers
77: Bonus Feats: you gain 4 epic feats and you followers gain a lvl 9 bonus feat
78: Followers gain +1 natural AC pr. lvl
79: Bonus Feats: You gain 3 epic feats and your followers gain a lvl 20 bonus epic feat.
80: Extra Domain – grant major domain to followers
81: Immune to all damage and effects caused by one chosen demigod
82: Promote 10 extra Paragon creatures
83: Promote 2 extra Demigods
84: +5 str/dex/con/int/wis/cha
85: +20 on one ability score
86: +5 wp
87: +10 nwp
88: Followers get a bonus NWP every even levels
89: Gain a buffer HP pool of 1 pr. follower you have. This buffer is not counted when you get 10X your current HP, it cannot be healed/regenerated in any way, and for every 1 dmg you take until the pool is gone, one of your followers die. Example: You have 10k hp and 100k followers. You choose to get the buffer, and you now have 110k maximum hp. If someone damage you for 20k dmg, 20k of your followers die and you now have 90k maximum hp. Only when your hp drops below 10k (and all your followers are dead), can you start healing your damage taken. This buffer will also increase if your number of followers increases.
90: Gain a bonus on all kinds of dmg output of 1 pr. 1k followers you have. This bonus is not counted when you get 10X all dmg, but it is added afterwards…as a bonus. This bonus will change as your number of followers change.
91: +1 bonus AC pr. 1k followers you have. This bonus will change as your number of followers change.
92: +1 bonus hit pr. 1k followers you have. This bonus will change as your number of followers change.
93: +1 bonus spell penetration pr. 1k followers you have. This bonus will change as your number of followers change.
94: +1 bonus MR pr. 1k followers you have. This bonus will change as your number of followers change.
95: +1 bonus DR/all pr. 1k followers you have. This bonus will change as your number of followers change.
96: +1 bonus SR/all pr. 1k followers you have. This bonus will change as your number of followers change.
97: +1 bonus fast healing pr. 1k followers you have. This bonus will change as your number of followers change.
98: +1 bonus spell penetration pr. 1k followers you have. This bonus will change as your number of followers change.
99: Followers live twice as long as others of their race and lvl 20+ followers don’t die of old age and don’t get penalites from aging.
100: Bonus Feats: You gain 2 epic feats and your followers gain a bonus epic feat at level 15.

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